Log in
Register
linkhut
Bookmarks
tagged with:
algorithm
game_programming
Sort by:
recency
popularity
Order:
descending
ascending
18 Oct 12
Alexander Map Generation
http://www.cartania.com/alexander/generation.html
by
ckoshikumo
Oct 2012
Tags:
game_programming
algorithm
Generating Random Fractal Terrain
http://www.gameprogrammer.com/fractal.html
control
by
ckoshikumo
Oct 2012
Tags:
game_programming
3d
algorithm
11 Oct 12
How to Choose Colours Procedurally (Algorithms) » devmag.org.za
http://devmag.org.za/2012/07/29/how-to-choose-colours-procedurally-algorithms/
by
ckoshikumo
Oct 2012
Tags:
game_programming
algorithm
procedural
15 Feb 12
Lua, Plots, offer of code - rec.games.roguelike.development | Google Groups
http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/a9f7135274f941fc/6a5345cff1c38058#6a5345cff1c38058
by
ckoshikumo
Feb 2012
Tags:
algorithm
game_programming
plots
procedural
SharedCopy of H-World Wiki | Library / PlotCoding
http://h-world.simugraph.com.sharedcopy.com/pmwiki/783900f720de5e4e6980e9a887ca5a75.html
by
ckoshikumo
Feb 2012
Tags:
algorithm
game_programming
plots
procedural
Fast Pathfinding via Symmetry Breaking | AiGameDev.com
http://aigamedev.com/open/tutorial/symmetry-in-pathfinding/
by
ckoshikumo
Feb 2012
Tags:
algorithm
game_programming
pathfinding
The Incredible Power of Dijkstra Maps - RogueBasin
http://roguebasin.roguelikedevelopment.org/index.php/The_Incredible_Power_of_Dijkstra_Maps
by
ckoshikumo
Feb 2012
Tags:
algorithm
game_programming
procedural
roguelike
Looking for procedural game design - GameDev.net
http://www.gamedev.net/topic/593909-looking-for-procedural-game-design/
by
ckoshikumo
Feb 2012
Tags:
algorithm
game
game_programming
procedural
Amit’s A* Pages
http://theory.stanford.edu/~amitp/GameProgramming/
by
ckoshikumo
Feb 2012
Tags:
algorithm
game_programming
Dungeon Generation « Writing Kode
http://dirkkok.wordpress.com/category/dungeon-generation/
by
ckoshikumo
Feb 2012
Tags:
algorithm
game_programming
Noel Berry
http://www.noelberry.ca/2011/04/procedural-generation-the-caves/
by
ckoshikumo
Feb 2012
Tags:
algorithm
game_programming
Gamasutra: Adam Saltsman's Blog - Procedural Level Generation for Artists
http://www.gamasutra.com/blogs/AdamSaltsman/20090529/1562/Procedural_Level_Generation_for_Artists.php
by
ckoshikumo
Feb 2012
Tags:
algorithm
game_programming
Game Design: Article 07: Roguelike Dungeon Generation - Mark Damon Hughes
http://kuoi.com/~kamikaze/GameDesign/art07_rogue_dungeon.php
by
ckoshikumo
Feb 2012
saved
2
times
Tags:
algorithm
game_programming
roguelike
the { buckblogs :here }: Maze Generation: Algorithm Recap
http://weblog.jamisbuck.org/2011/2/7/maze-generation-algorithm-recap
by
ckoshikumo
Feb 2012
Tags:
algorithm
game_programming
maze
08 Feb 12
Polygonal Map Generation for Games
http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
by
ckoshikumo
Feb 2012
saved
3
times
Tags:
algorithm
game_programming