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    <title>PlayCanvas, the Web-first game engine | Hacker News</title>
    <updated>2020-08-01T13:39:10Z</updated>
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    <link rel="alternate" href="https://playcanvas.com/"/>
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    <title>PlayCanvas WebGL Game Engine</title>
    <updated>2020-08-01T13:37:15Z</updated>
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    <link rel="alternate" href="http://webglfundamentals.org/"/>
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    <title>WebGL Fundamentals</title>
    <updated>2015-04-07T09:00:30Z</updated>
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    <title>Making MathBox — Acko.net</title>
    <updated>2012-11-18T18:10:13Z</updated>
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    <content type="html">&lt;p&gt;
J3D - javascript webGL engine&lt;/p&gt;
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    <title>Bartek Drozdz | Interactive Experiments</title>
    <updated>2011-10-19T18:08:39Z</updated>
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    <content type="html">&lt;p&gt;
JebGL is a piece of Javascript which lets you run your WebGL apps in browsers lacking WebGL support without having to modify your existing code! Behind the scenes JebGL uses a fallback Java applet to emulate the WebGL canvas if needed, and the Java applet runs hardware accelerated on all platforms using JOGL.&lt;/p&gt;
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    <title>Java emulated WebGL canvas</title>
    <updated>2011-07-25T23:33:35Z</updated>
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