Render custom quantized mesh tiles in Cesium.js and debug individual tiles using THREE.js renderer.
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Updated
Feb 5, 2019 - JavaScript
Render custom quantized mesh tiles in Cesium.js and debug individual tiles using THREE.js renderer.
Interactive 3D terrain simulation using OpenGL 4 and Qt 5.
2D/3D WebGL Landsat 8 satellite image analysis
Render and style 3D terrain
Interactive 3D terrain simulation using OpenGL 4 and Qt 5.
3D terrain demo using OpenFL, Away3D, and Haxe
Open-source desktop application that turns a GPX track and a set of geotagged photos into a cinematic fly-through video of the route rendered on 3D terrain with satellite imagery — a self-hosted alternative to services like Relive.
3D randomly generated terrain using Perlin Noise.
Simple and fast 2D (depth-averaged) simulation model for snow avalanches
A 3D low poly terrain written in Python using OpenGL
Unity package for 3D terrain and 2D map generation. Originated and used in the LifeStepByStep project (https://github.com/BenetManzanaresSalor/LifeStepByStep).
A terrain generator using Unity3D and Octree datastructure.
Perlin noise procedural terrain generation demo using ThreeJS
A serie of examples increasing the complexity example-by-example. (WIP)
Perlin noise moving terrain. Mod of sketch from @CodingTrain
Offline-first hiking & tourist map for the Polish Tatras with a real-time, from-scratch 3D terrain engine (OpenGL ES 3.0 / ANGLE). .NET MAUI - Clean Architecture - TDD.
Avalanche bulletins projected onto 3D terrain. Slope, aspect, and elevation packed into RGBA tiles and filtered in a shader, so the whole range recomputes as you drag a slider.
MapLibre GL JS AI Agent Skill by MapSnippets. Comprehensive instructions, recipes, and MapTiler Planet v4 vector basemaps for Claude Code, Cursor, Copilot, and AI coding assistants.
3D procedural terrain generator. Perlin noise, Three.js, instanced trees, day/night cycle. Run in browser.
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