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Completamento Labirinto3
1 parent 23a3b6d commit 078a45e

10 files changed

Lines changed: 7 additions & 7 deletions

Unity/Assembly-CSharp-Editor.pidb

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Unity/Assembly-CSharp.pidb

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Unity/Assembly-UnityScript.pidb

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Unity/Assets/Labirinto3.unity

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Unity/Library/assetDatabase3

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Unity/Unity-csharp.sln

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@@ -29,7 +29,7 @@ Global
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(MonoDevelopProperties) = preSolution
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GlobalSection(MonoDevelopProperties) = preSolution
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GlobalSection(MonoDevelopProperties) = preSolution
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GlobalSection(MonoDevelopProperties) = preSolution
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StartupItem = Assembly-CSharp.csproj

Unity/Unity.sln

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@@ -41,7 +41,7 @@ Global
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(MonoDevelopProperties) = preSolution
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GlobalSection(MonoDevelopProperties) = preSolution
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GlobalSection(MonoDevelopProperties) = preSolution
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GlobalSection(MonoDevelopProperties) = preSolution
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StartupItem = Assembly-CSharp.csproj

Unity/Unity.userprefs

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<Properties>
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<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
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<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Pause_Game_GUI.js">
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<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Script_Palla.js">
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<Files>
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<File FileName="Assets\Script_Palla.js" Line="29" Column="1" />
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<File FileName="Assets\Pause_Game_GUI.js" Line="32" Column="41" />
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<File FileName="Assets\CommunicationWithArduino.cs" Line="1" Column="1" />
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<File FileName="Assets\HighScoreScript.js" Line="26" Column="3" />
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<File FileName="Assets\MainMenu.js" Line="27" Column="20" />
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<File FileName="Assets\HighScoreScript.js" Line="1" Column="1" />
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<File FileName="Assets\MainMenu.js" Line="1" Column="1" />
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<File FileName="Assets\Trigger_script.js" Line="1" Column="1" />
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<File FileName="Assets\CollisionSound.js" Line="1" Column="1" />
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<File FileName="Assets\ruotaPortaQ.js" Line="1" Column="1" />
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<File FileName="Assets\Script_Palla.js" Line="1" Column="1" />
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<File FileName="Assets\Timer.js" Line="1" Column="1" />
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<File FileName="Assets\HighScores.txt" Line="1" Column="1" />
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<File FileName="Assets\HighScores2.txt" Line="1" Column="1" />
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</Node>
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<Node name="Assembly-UnityScript" expanded="True">
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<Node name="Assets" expanded="True">
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<Node name="Pause_Game_GUI.js" selected="True" />
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<Node name="Script_Palla.js" selected="True" />
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</Node>
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</Node>
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</State>

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